Path of Survivors Steam Release January 8th 2024!


v0.9.1 - Unique Abilities and Stat Mods

Full game release targeted for January 8th, 2024!

Added:

 - Abilities with the Unique rarity are now available. Unique Abilities can roll multiple Unique Stat Mods as implicit mods (non-changeable)

 - Added Stone of Unique Ability as a reward for winning a run. Stone of Unique Ability will reward you with a random ability of Unique rarity.

 - New Unique Stat Mods:

   - Trigger Twice: All triggers happen twice

   - Mana Cost Reduction %: Reduces the mana cost of casting abilities by a percentage

   - Reverse Knockback: Knockback pulls in the enemies instead of away

 - New Base Items:

   - Critical Sword

   - Mana Cost Sword

Changes:

 - Rebalanced rarity so that Epic and Legendary drop more often

 - Stone of Uniques is now called Stone of Unique Equipment

Bugs:

 - Fixed a display bug on some stat mods that did not show up as Unique mods


v0.9.0 - Unique Items with unique stats!

Full game release targeted for January 8th, 2024!

Added:
- Added a new item Rarity: Uniques - uniques will have stat mods that are not craftable.
- Added new Consumable "Stone of Uniques" - Rewarded when winning the run. On use, an unique rarity piece of equipment is given.
- Stats related rewards during runs are now affected by the wave count (+10% extra stats per Wave)
- New Unique Stats:
- Trigger Abilities On Movement: All equipped abilities are triggered when moving. Abilities do consume mana
- Trigger Abilities On Damaged: All equipped abilities are triggered when damaged.
- Trigger Abilities On Standing Still: All equipped abilities are triggered when Standing Still. Abilities do consume mana
- Trigger Abilities On Mana Spent: All equipped abilities are triggered when Mana Spent.
- Trigger Abilities On Block: All equipped abilities are triggered on Block.
- Trigger Abilities On Critical Hit: All equipped abilities are triggered when Critical Hit. Abilities do consume mana
- Quicker Win Condition: Reduce win condition time by number of seconds
- Sanity Time: Increase the base Sanity Time by number of seconds
- Sanity Time Gain: Increase the Sanity Time Gain per wave by number of seconds
- Blood Magic: Abilities use Life instead of Mana to cast

Changes:
- Non-unique items do not roll unique stat mods anymore
- Stat mods with the unique tags are no longer craftable
- Removed the unique craftable slots from the craft window

Bugs:
- Fixed a display bug on abilities duration

Files

PathOfSurvivors.html Play in browser
Dec 27, 2023

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